Friday, September 30, 2016

Axpack V

I took a long refreshing break from Minecraft, finally decided to formally announce my disinclination to continue map development, and now find myself getting back into playing the game. When I tried to boot up my latest attempt at the Axpack, I found that it was a bloated mess that crashed, even when I disabled most of the mods. So Bolz'tuit.... I'm making another one. Something far more compact, focused, and stable. It will be centered around Mekanism because I love it so and it worked this morning as the sole mods in the pack. So, here's the outline:


The Essentials

Damage Indicators
Voxel Map
NEI
WAILA
Treecapitator
Fastcraft

Obligatory

CodechickenCore (NEI, Enderstorage)
BspkrsCore (Treecap)
Mantle (Natura)
RadixCore (MCA)
OpenModsLib (OpenBlocks)
BrandonCore (Draconic Evolution)

Selections from the Best

Mekanism
Extra Utilities
Open Blocks
Minecraft Comes Alive + RadixCore
Pam’s Harvestcraft
Cooking for Blockheads
Bibliocraft
Ruins
Oceancraft - This I added on a whim and was pleasantly surprised.

 

Intermediate Game

Twilight Forest
Natura + Mantle (mostly for the sake of the Nether)

 

End Game

Hardcore Ender Expansion (Perhaps to add after the fact, and not in Technic pack)
Draconic Evolution

Ores/metals will be one set for the major portion of the game, then new ones introduced via the new dimensions at reasonable intervals. There's a clear beginning, middle, and end. There is enough variety to create interest, but not a bunch of distractions or ugly, obtrusive, or out of place things (like Botania, Thaumcraft, or Roguelike Dungeons). Ruins will do the trick nicely.

This should be fairly easy to maintain, and hopefully might actually get up on technic launcher if I get my crap together. I'll let you know, phantom reader, how it goes.

Friday, September 16, 2016

Hope is my Power!


It's been 11 years since Kingdom Hearts 2. A long time to be sure. It was 3.5 years between the first game and the second, but they released Chain of Memories in between.... so I didn't mind waiting. Over the next few years they released four spin off titles, then the HD remixes/collections of previous games. I appreciated them.

I am looking forward to Kingdom Hearts 3 and seem to be in the minority of those who have not lost hope. Why should I be concerned about this. It's a game! I don't need it! I'm not entitled to it... Nomura and Square-Enix do not owe it to me or anyone. No one is being cheated.

Let me express my thoughts in the form of code:
  • IF it is competed and released, THEN I'll be happy to play it. 
  • ELSEIF it is cancelled, THEN I will be disappointed, 
  • ELSE it's none of my concern until one of those happens.

I've seen people getting huffy about it. Why? How is not playing this game (or any game) right now going to negatively affect your life? Honestly, these folks are acting like Kingdom Hearts 3 is clean drinking water or food necessary to survive. I just defined first world problems...

My point is that while I have hope that it will eventually come out, I have no expectations. Until there's definite word that it's ceased development or is released, I won't engage in unproductive naysaying.... it doesn't make the game come out any faster. Kingdom Hearts is a series full of hope and has been a positive influence in my life. Even if it dones't come out, it doesn't diminish the good experiences I had with the other games.

I'm looking forward to it!

That said, what is this KH 2.8 coming out in January? It looks weird, and it's really stretching credulity, but I want it nonetheless. Though another delay before KH3 gets here, (since clearly they're spending resources working on this instead of 3) but I cannot begrudge another chapter in the excellent storyline and a remake of 3D, one of the best spinoff titles.





Thursday, September 15, 2016

13.8 Hours Later

Thirteen hours and fourty-eight minutes: the amount of time I wasted on Goat Simulator.

Did I get my moneys worth? I don't remember how much it was at the time I purchased it, but if it was $5 I paid too much. This is a dumb game, and yes, I know the Steam page even says so.

So forget about Mad Max. My new gaming rubric is to overshadow Goat Simulator.

This... might be more of a challenge than my previous one. Speaking of, though Half Life 2 has just eked past DCUO and Starbound muscled in, pushing Batkam Arkham Origins out of the ranking, that looks largely the same.

Most of the games 13 hours and below are ones that I've completed one playthrough (Tom Braider), or multiple playthroughs but is a shorter game (Portal, American Nightmare).

I know it looks bad for a Fallout fan to have logged so few hours into FO2, but that's just on Steam, mind you. The actual number of playthoughs is like 6+.

Crayon physics and Shoppe Keep are larks that I didn't get all that into, whereas Vice City infuriated me. It has not aged well, and I don't tolerate its gameplay quirks well anymore.

RPG Maker is something I may or may not use in the future to further my game making aspirations, but it is not high priority.

That leaves FF8 and Two Worlds 2... ones I have started but got distracted by other things and haven't gotten back to, or play intermittently. I think these are the two most likely to punt that goat down the steam chute.

What a goal, huh? Below is the review that got me wondering about this figure.